HTC Vive is using the new BCN3D Sigma R17 on the MWC for materializing virtual reality designs

The Mobile World Congress 2017, which is held one more year in Barcelona, is the world’s largest exhibition for the mobile industry. New products related to the sectors of mobile, connectivity, automotive, wearables, Internet of Things and virtual reality (VR) are presented during the congress, among others.

One of the highlights of the MWC is one of HTC’s flagship products, the HTC Vive virtual reality headset. It is a wearable device that allows the user to immerse himself in a virtual world where interact with different virtual objects.

One of the applications that is already revolutionizing the design process is the possibility of creating any object with VR headset and then manufacture it using a 3D printer. Here you can see an example created by Make Anything, a 3D printing Youtube Channel.

In order to carry this process out, Make VR is the design software that complements the HTC Vive headset. This program allows the user to create a model through virtual reality and then print it in three dimensions. HTC Vive has selected the new BCN3D Sigma R17 as the 3D printer that during the MWC will be printing some of the designs created by the fair attendees. Its reliability and versatility thanks to the IDEX system (Independent Dual Extruder System), allows the BCN3D Sigma to manufacture any complex geometry that will be designed during the MWC 2017.

On behalf of BCN3D Technologies we would like to thank HTC for their trust in our 3D printer. We look forward to continuing to work together with them on future Virtual Reality and 3D printing applications.

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  1. Mobile World Congress 2017 highlights: VR, printing and translation – Dr Scott Hollier – Digital Access Specialist - March 6, 2017

    […] HTC Vibe Virtual Reality (VR) system was used in partnership with a 3D printer to demonstrate how a 3D object can be created in VR, then immediately printed out on a 3D printer.  I’ve recently been involved in discussions with projects associated with accessibility and the […]

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